The Vision

Agent physical abilities work like video game character abilities. Think NBA Shootout — your player can run and shoot by default, but dunking and special moves cost extra.

Why: Amen Ra on March 16, 2026 — once clients see the 3D agent demo with Kinah, they’ll want their agent to do all kinds of things. Walking, sitting, typing, presenting, celebrating, waving. Each new animation is a Meshy generation + rigging + integration. That’s real work with real cost.

Default Abilities (included with every agent):

  • Idle (standing, facing camera)
  • Talking (engaging with user, slight movement)
  • Working (typing at desk, back to user)
  • Thinking (standing still, subtle pose)

Premium Abilities (paid upgrades):

  • Presenting (gesturing at a screen, whiteboard mode)
  • Celebrating (fist pump, thumbs up — when task completes)
  • Walking to/from desk
  • Running (urgency mode — deploying, hotfix)
  • Waving hello (greeting new users)
  • Pointing at data (directing attention to charts/metrics)
  • Custom poses (client-specific — “show me the barber cutting hair” for FMO)

Pricing Concept:

TierAbilitiesPrice
DefaultIdle, Talk, Work, ThinkIncluded
Standard+ Walking, Celebrating, Waving$500
Premium+ Presenting, Running, Pointing$1,000
CustomAny custom animation$250 each

How to apply:

  • Every agent created through Ossie & Ruby gets default abilities
  • Client requests additional abilities → quote from the tier chart
  • Meshy generates the animation → we rig it → upload to S3 → wire into their agent page
  • This is recurring revenue: as clients want more personality, they pay for more abilities
  • The agent roster page becomes a living, interactive showcase